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The types in the previous section are used for general programming purposes, and most of them are common to most Lisp dialects. Emacs Lisp provides several additional data types for purposes connected with editing.
2.4.1 Buffer Type | The basic object of editing. | |
2.4.2 Marker Type | A position in a buffer. | |
2.4.3 Window Type | Buffers are displayed in windows. | |
2.4.4 Frame Type | Windows subdivide frames. | |
2.4.5 Window Configuration Type | Recording the way a frame is subdivided. | |
2.4.6 Frame Configuration Type | Recording the status of all frames. | |
2.4.7 Process Type | A process running on the underlying OS. | |
2.4.8 Stream Type | Receive or send characters. | |
2.4.9 Keymap Type | What function a keystroke invokes. | |
2.4.10 Overlay Type | How an overlay is represented. |
Ce document a été généré par Eric Reinbold le 13 Octobre 2007 en utilisant texi2html 1.78.