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You can specify the mouse pointer style for particular text or images using
the pointer
text property, and for images with the :pointer
and :map
image properties. The values you can use in these
properties are text
(or nil
), arrow
, hand
,
vdrag
, hdrag
, modeline
, and hourglass
.
text
stands for the usual mouse pointer style used over text.
Over void parts of the window (parts that do not correspond to any of the
buffer contents), the mouse pointer usually uses the arrow
style, but
you can specify a different style (one of those above) by setting
void-text-area-pointer
.
This variable specifies the mouse pointer style for void text areas. These
include the areas after the end of a line or below the last line in the
buffer. The default is to use the arrow
(non-text) pointer style.
You can specify what the text
pointer style really looks like by
setting the variable x-pointer-shape
.
This variable specifies the pointer shape to use ordinarily in the Emacs
frame, for the text
pointer style.
This variable specifies the pointer shape to use when the mouse is over mouse-sensitive text.
These variables affect newly created frames. They do not normally affect existing frames; however, if you set the mouse color of a frame, that also installs the current value of those two variables. Voir la section Color Parameters.
The values you can use, to specify either of these pointer shapes, are defined in the file ‘lisp/term/x-win.el’. Use M-x apropos <RET> x-pointer <RET> to see a list of them.
Ce document a été généré par Eric Reinbold le 13 Octobre 2007 en utilisant texi2html 1.78.