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The functions in this section convert between characters and the byte values used to represent them. For most purposes, there is no need to be concerned with the sequence of bytes used to represent a character, because Emacs translates automatically when necessary.
Return a list containing the name of the character set of character, followed by one or two byte values (integers) which identify character within that character set. The number of byte values is the character set's dimension.
If character is invalid as a character code, split-char
returns
a list consisting of the symbol unknown
and character.
(split-char 2248) ⇒ (latin-iso8859-1 72) (split-char 65) ⇒ (ascii 65) (split-char 128) ⇒ (eight-bit-control 128) |
This function returns the character in character set charset whose
position codes are code1 and code2. This is roughly the inverse
of split-char
. Normally, you should specify either one or both of
code1 and code2 according to the dimension of charset.
For example,
(make-char 'latin-iso8859-1 72) ⇒ 2248 |
Actually, the eighth bit of both code1 and code2 is zeroed before they are used to index charset. Thus you may use, for instance, an ISO 8859 character code rather than subtracting 128, as is necessary to index the corresponding Emacs charset.
If you call make-char
with no byte-values, the result is a
generic character which stands for charset. A generic character
is an integer, but it is not valid for insertion in the buffer as a
character. It can be used in char-table-range
to refer to the whole
character set (voir la section Char-Tables). char-valid-p
returns nil
for generic characters. For example:
(make-char 'latin-iso8859-1) ⇒ 2176 (char-valid-p 2176) ⇒ nil (char-valid-p 2176 t) ⇒ t (split-char 2176) ⇒ (latin-iso8859-1 0) |
The character sets ascii
, eight-bit-control
, and
eight-bit-graphic
don't have corresponding generic characters. If
charset is one of them and you don't supply code1,
make-char
returns the character code corresponding to the smallest
code in charset.
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Ce document a été généré par Eric Reinbold le 13 Octobre 2007 en utilisant texi2html 1.78.