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The Emacs Lisp interpreter itself does not perform type checking on the actual arguments passed to functions when they are called. It could not do so, since function arguments in Lisp do not have declared data types, as they do in other programming languages. It is therefore up to the individual function to test whether each actual argument belongs to a type that the function can use.
All built-in functions do check the types of their actual arguments when
appropriate, and signal a wrong-type-argument error if an argument is
of the wrong type. For example, here is what happens if you pass an
argument to + that it cannot handle:
(+ 2 'a)
error--> Wrong type argument: number-or-marker-p, a
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If you want your program to handle different types differently, you must do explicit type checking. The most common way to check the type of an object is to call a type predicate function. Emacs has a type predicate for each type, as well as some predicates for combinations of types.
A type predicate function takes one argument; it returns t if the
argument belongs to the appropriate type, and nil otherwise.
Following a general Lisp convention for predicate functions, most type
predicates' names end with ‘p’.
Here is an example which uses the predicates listp to check for a
list and symbolp to check for a symbol.
(defun add-on (x)
(cond ((symbolp x)
;; If X is a symbol, put it on LIST.
(setq list (cons x list)))
((listp x)
;; If X is a list, add its elements to LIST.
(setq list (append x list)))
(t
;; We handle only symbols and lists.
(error "Invalid argument %s in add-on" x))))
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Here is a table of predefined type predicates, in alphabetical order, with references to further information.
atomVoir la section atom.
arraypVoir la section arrayp.
bool-vector-pVoir la section bool-vector-p.
bufferpVoir la section bufferp.
byte-code-function-pVoir la section byte-code-function-p.
case-table-pVoir la section case-table-p.
char-or-string-pVoir la section char-or-string-p.
char-table-pVoir la section char-table-p.
commandpVoir la section commandp.
conspVoir la section consp.
display-table-pVoir la section display-table-p.
floatp@xref{Predicates on Numbers, floatp}.
frame-configuration-pVoir la section frame-configuration-p.
frame-live-pVoir la section frame-live-p.
framepVoir la section framep.
functionp@xref{Functions, functionp}.
hash-table-pVoir la section hash-table-p.
integer-or-marker-pVoir la section integer-or-marker-p.
integerp@xref{Predicates on Numbers, integerp}.
keymappVoir la section keymapp.
keywordpVoir la section Variables that Never Change.
listpVoir la section listp.
markerpVoir la section markerp.
wholenump@xref{Predicates on Numbers, wholenump}.
nlistpVoir la section nlistp.
numberp@xref{Predicates on Numbers, numberp}.
number-or-marker-pVoir la section number-or-marker-p.
overlaypVoir la section overlayp.
processp@xref{Processes, processp}.
sequencepVoir la section sequencep.
stringpVoir la section stringp.
subrpVoir la section subrp.
symbolp@xref{Symbols, symbolp}.
syntax-table-p@xref{Syntax Tables, syntax-table-p}.
user-variable-pVoir la section user-variable-p.
vectorpVoir la section vectorp.
window-configuration-pVoir la section window-configuration-p.
window-live-pVoir la section window-live-p.
windowpVoir la section windowp.
booleanp@xref{nil and t, booleanp}.
string-or-null-pVoir la section string-or-null-p.
The most general way to check the type of an object is to call the function
type-of. Recall that each object belongs to one and only one
primitive type; type-of tells you which one (@pxref{Lisp Data
Types}). But type-of knows nothing about non-primitive types. In
most cases, it is more convenient to use type predicates than
type-of.
This function returns a symbol naming the primitive type of object.
The value is one of the symbols symbol, integer, float,
string, cons, vector, char-table,
bool-vector, hash-table, subr,
compiled-function, marker, overlay, window,
buffer, frame, process, or window-configuration.
(type-of 1)
⇒ integer
(type-of 'nil)
⇒ symbol
(type-of '()) ; |
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Ce document a été généré par Eric Reinbold le 13 Octobre 2007 en utilisant texi2html 1.78.