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The fringe bitmaps are the actual bitmaps which represent the logical fringe indicators for truncated or continued lines, buffer boundaries, overlay arrow, etc. Fringe bitmap symbols have their own name space. The fringe bitmaps are shared by all frames and windows. You can redefine the built-in fringe bitmaps, and you can define new fringe bitmaps.
The way to display a bitmap in the left or right fringes for a given line in
a window is by specifying the display
property for one of the
characters that appears in it. Use a display specification of the form
(left-fringe bitmap [face])
or (right-fringe
bitmap [face])
(voir la section The display
Property). Here, bitmap
is a symbol identifying the bitmap you want, and face (which is
optional) is the name of the face whose colors should be used for displaying
the bitmap, instead of the default fringe
face. face is
automatically merged with the fringe
face, so normally face
need only specify the foreground color for the bitmap.
This function returns the fringe bitmaps of the display line containing
position pos in window window. The return value has the form
(left right ov)
, where left is the symbol for
the fringe bitmap in the left fringe (or nil
if no bitmap),
right is similar for the right fringe, and ov is non-nil
if there is an overlay arrow in the left fringe.
The value is nil
if pos is not visible in window. If
window is nil
, that stands for the selected window. If
pos is nil
, that stands for the value of point in window.
Ce document a été généré par Eric Reinbold le 13 Octobre 2007 en utilisant texi2html 1.78.