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An image description is a list of the form (image . props)
,
where props is a property list containing alternating keyword symbols
(symbols whose names start with a colon) and their values. You can use any
Lisp object as a property, but the only properties that have any special
meaning are certain symbols, all of them keywords.
Every image descriptor must contain the property :type type
to
specify the format of the image. The value of type should be an image
type symbol; for example, xpm
for an image in XPM format.
Here is a list of other properties that are meaningful for all image types:
:file file
The :file
property says to load the image from file file. If
file is not an absolute file name, it is expanded in
data-directory
.
:data data
The :data
property says the actual contents of the image. Each image
must use either :data
or :file
, but not both. For most image
types, the value of the :data
property should be a string containing
the image data; we recommend using a unibyte string.
Before using :data
, look for further information in the section below
describing the specific image format. For some image types, :data
may not be supported; for some, it allows other data types; for some,
:data
alone is not enough, so you need to use other image properties
along with :data
.
:margin margin
The :margin
property specifies how many pixels to add as an extra
margin around the image. The value, margin, must be a non-negative
number, or a pair (x . y)
of such numbers. If it is a
pair, x specifies how many pixels to add horizontally, and y
specifies how many pixels to add vertically. If :margin
is not
specified, the default is zero.
:ascent ascent
The :ascent
property specifies the amount of the image's height to
use for its ascent—that is, the part above the baseline. The value,
ascent, must be a number in the range 0 to 100, or the symbol
center
.
If ascent is a number, that percentage of the image's height is used for its ascent.
If ascent is center
, the image is vertically centered around a
centerline which would be the vertical centerline of text drawn at the
position of the image, in the manner specified by the text properties and
overlays that apply to the image.
If this property is omitted, it defaults to 50.
:relief relief
The :relief
property, if non-nil
, adds a shadow rectangle
around the image. The value, relief, specifies the width of the
shadow lines, in pixels. If relief is negative, shadows are drawn so
that the image appears as a pressed button; otherwise, it appears as an
unpressed button.
:conversion algorithm
The :conversion
property, if non-nil
, specifies a conversion
algorithm that should be applied to the image before it is displayed; the
value, algorithm, specifies which algorithm.
laplace
emboss
Specifies the Laplace edge detection algorithm, which blurs out small differences in color while highlighting larger differences. People sometimes consider this useful for displaying the image for a “disabled” button.
(edge-detection :matrix matrix :color-adjust adjust)
Specifies a general edge-detection algorithm. matrix must be either a nine-element list or a nine-element vector of numbers. A pixel at position x/y in the transformed image is computed from original pixels around that position. matrix specifies, for each pixel in the neighborhood of x/y, a factor with which that pixel will influence the transformed pixel; element 0 specifies the factor for the pixel at x-1/y-1, element 1 the factor for the pixel at x/y-1 etc., as shown below:
(x-1/y-1 x/y-1 x+1/y-1 x-1/y x/y x+1/y x-1/y+1 x/y+1 x+1/y+1) |
The resulting pixel is computed from the color intensity of the color resulting from summing up the RGB values of surrounding pixels, multiplied by the specified factors, and dividing that sum by the sum of the factors' absolute values.
Laplace edge-detection currently uses a matrix of
(1 0 0 0 0 0 9 9 -1) |
Emboss edge-detection uses a matrix of
( 2 -1 0 -1 0 1 0 1 -2) |
disabled
Specifies transforming the image so that it looks “disabled.”
:mask mask
If mask is heuristic
or (heuristic bg)
, build a
clipping mask for the image, so that the background of a frame is visible
behind the image. If bg is not specified, or if bg is t
,
determine the background color of the image by looking at the four corners
of the image, assuming the most frequently occurring color from the corners
is the background color of the image. Otherwise, bg must be a list
(red green blue)
specifying the color to assume for
the background of the image.
If mask is nil
, remove a mask from the image, if it has one.
Images in some formats include a mask which can be removed by specifying
:mask nil
.
:pointer shape
This specifies the pointer shape when the mouse pointer is over this image. Voir la section Pointer Shape, for available pointer shapes.
:map map
This associates an image map of hot spots with this image.
An image map is an alist where each element has the format (area
id plist)
. An area is specified as either a rectangle, a
circle, or a polygon.
A rectangle is a cons (rect . ((x0 . y0) . (x1
. y1)))
which specifies the pixel coordinates of the upper left and
bottom right corners of the rectangle area.
A circle is a cons (circle . ((x0 . y0) . r))
which
specifies the center and the radius of the circle; r may be a float or
integer.
A polygon is a cons (poly . [x0 y0 x1 y1
...])
where each pair in the vector describes one corner in the polygon.
When the mouse pointer lies on a hot-spot area of an image, the plist
of that hot-spot is consulted; if it contains a help-echo
property,
that defines a tool-tip for the hot-spot, and if it contains a
pointer
property, that defines the shape of the mouse cursor when it
is on the hot-spot. Voir la section Pointer Shape, for available pointer shapes.
When you click the mouse when the mouse pointer is over a hot-spot, an event
is composed by combining the id of the hot-spot with the mouse event;
for instance, [area4 mouse-1]
if the hot-spot's id is
area4
.
This function returns t
if image spec has a mask bitmap.
frame is the frame on which the image will be displayed. frame
nil
or omitted means to use the selected frame (voir la section Input Focus).
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Ce document a été généré par Eric Reinbold le 13 Octobre 2007 en utilisant texi2html 1.78.